Original Post
I just randomly came across this guy's blog, which chronicals several years of effort in the construction of an AI to play Magic: the Gathering. His AI seems to lack a proper planner, so it considers only the instantaneous state of the game using a huge number of heuristics. I'm not even sure how one would write a M:TG description language so that you could write an AI capable of reasoning about different M:TG plays. I used to play M:TG all the time as a kid. I'm tempted to try writing my own AI as a fun project. The number of considerations boggle the mind, though. If anyone has heard of similar projects, I'd love to hear about them.