Brett Porter's Skeletal Animation tutorial - Missing Source Code

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2 comments, last by GameDev.net 15 years, 8 months ago
Hi everyone. I've been following up on NeHe's Lesson #31 on Milkshape 3D Model loading and rendering, written by Brett Porter. After finishing that up, I went to look for Brett's missing Milkshape 3D Skeletal Animation tutorial. The tutorial isn't on NeHe, so I looked for Brett's website (rsn.gamedev.net). The website is down, methinks for several years now. But the Internet Web Archive has a back up of it - http://web.archive.org/web/20010408222059/http://rsn.gamedev.net/tutorials/ms3danim.asp However, the tutorial is using some modified source files & classed from PortalLib3D: Matrix, Vector, Quaternion, Timer and Win32Timer. A link to download the tutorial's source code is at the bottom of the page (Both MSVS6 and SDL/Linux versions). However, the links are broken, probably because the site is down. I've tried googling it, asking friends, forums, and even downloading PortalLib3D source code - I couldn't find the classes' or source files anywhere. Does anybody know where these might just be found? Thanks.
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Here it is.

I was asked for that before and found it in the darkest place of my hard disk [wink]
Thank you very, very much!

I've download PortalLib3D from NeHe, and it isn't the same as the one you attached here.

What are the differences between the two?

Also, Are you sure these are the same ones Brett uses in his Skeletal Animation tutorial?
Hi. I've managed to use some of the sources in PortalLib3D for the tutorial, after modifying them a bit. So thanks for that.

However, these aren't the original sources he uses for the tutorial.

Does anybody here might have the sources that came with the tutorial?

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