Original Post
First off this is a legal-related question and I understand that in advance absolutely no response in this thread is legal advice unless stated otherwise. Somehow I'm sure that a question like this has already been asked on gdnet, but my searches haven't yielded anything relevant. Basically I am curious on what it takes to create a 3d model of an existing product and use it in a commercial game/simulation. For instance if modeling a car that looks almost exactly like some car model but without any model and manufacturer identifying marks, I'm sure that some kind of licensing might be necessary but I'm curious if the only option is consulting a lawyer to get advice on this or perhaps whether the alternative of using some other 3d model made available for sale with commercial use is the path of least trouble. I'm assuming that companies that do sell 3d models have already gone through the time, effort, and expense of handling all the legal details of getting licensing agreements in order to produce and sell their models. But yet at the same time there are websites that allow artists to add models they've created and put for sale for perhaps commercial use. I doubt these individual artists have gone through any effort to get any legal stuff done in connection with their model. So anyhow, to summarize my question with a hypothetical example, say I wanted to model a ford mustang without any logos/decals (but sure as heck looks like a mustang!) I would likely have to go through an expensive legal process to license use of the 3d model commercially? That is of course, assuming that the manufacturer would even want to grant such a thing which I assume they would always do on a case by case basis as they'd only want their image to be used in a manner they'd deem consistent with their corporate image.