Archived

This topic is now archived and is closed to further replies.

What's mode 7?

This topic is 6015 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Can anybody tell me what Mode 7 is and what type of colour scheme it works in like 8-bit 16-bit or what?? Is it accessible by normal PC and if so is it hard to code in Thanks Dark Star UK

Share this post


Link to post
Share on other sites
For the SNES Mode 7 (I believe) is what''s used to stretch and rotate graphics. It was used in F-Zero, Mario Cart, and Super Mario World. Probably others. It''s a hardware trick that doesn''t apply to the PC.

Mode 7 for the PC is a 320x200 16 color resolution which allows page flipping.

Ben
http://therabbithole.redback.inficad.com

Share this post


Link to post
Share on other sites
Snes mode 7 allowed scaling in funny ways to turn a 2D overhead map into the pseudo-3D thing you see in Mario Kart. You can''t do it in hardware on the PC. GameBoy Advance can do similar stuff as well, with alpha blending.

Share this post


Link to post
Share on other sites
On the BBC model B, Mode 7 is a Teletext mode, each byte is a character and graphics are made of blocks

You might be able to get in on a PC with a teletext adapter or a BBC emulator

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Game Boy Advanced doesnt support mode 7 (only has modes 0-5) but with its 32 bit cpu and graphic capablities it can imitate the SNES mode 7.

Share this post


Link to post
Share on other sites