Original Post
Hi Currently I'm rendering movies using a third party component based on VMR9. I use this component since I needed a quick proof of concept. I can render 2 seperate movies simultaniously with on a dual core system at a cpu rate of 80%. The stupid thing is that this components uses directshow 9 on a visible window with a width and height of 0. I need the videoframes as a Texture2D because I use them for skinning and non "just show" rectangular effects. Everything is written in c# - slimDX, but any example / idea / lead / improvement in any language would be helpfull. Since everything is D3D 10, I would like to use as many 10 stuff as possible. kind regards Alexander