Original Post
Hello all, I've been working on porting a project of mine from Mac OS X to Windows, using Xcode on Mac and Code::Blocks on Windows. The code runs fine on Xcode, but not on Code::Blocks - I'm getting some unusual linker errors for OpenGL functions (I don't know if this is true of all of them, or just some). I've put one of the files in question on pastebin here and the Code::Blocks "Build messages" tab here. The only thing that I can figure is that there's something wrong with GLEW, but I don't know what that could be. What do these linker errors mean, and how do I fix them? All help is appreciated and thanks in advance! adam_0