Where to start?
Hi there,
I am relatively new to games programming for the PC, so I'm pretty much wondering on where to make a proper start for programming games on windows.
My experience with games programming so far has been in NDS homebrew in C, which I am pretty competent at coding in.
However, I can also program in VB.NET, so I'm wondering whether this would be a good place to start for windows game programming (XNA?)
Sorry for the newbish questions but these things are hard at the start ... well, for me, at least =p
Thanks,
audacious
Quote:Original post by audacious
However, I can also program in VB.NET, so I'm wondering whether this would be a good place to start for windows game programming (XNA?)
That sounds like a good idea. XNA is a simple way to get into Windows game programming, and XBox 360 if your into that kind of thing.
Have a look at some of these resources if you need a hand:
http://www.xnadevelopment.com/tutorials.shtml
http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/Starting_a_project.php
http://creators.xna.com/en-US/education/gettingstarted
And also, have a look at the GameDev Wiki about beginning game programming - it's a great guide!
Some more general advise for programming games as a hobby that I wish I would have listened to years ago; Don't think too big, and complete what you start.
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