whats wrong?
hi all
i startet NeHe openGL tutorial and now i got a prob at the textures:
the compiler says glBindTexture and glGenTextures are undefined functions
what did i wrong?
quote:Original post by Anonymous Poster
Did you link to all the right libraries?
think so
#include
#include
#include
as given in the Nehe tut
You need to link to:
opengl32.lib
glu32.lib
glaux.lib
If you use MSVC just go to Project menu->Settings->Link and add them to the Object/library modules.
Seeya
Krippy
opengl32.lib
glu32.lib
glaux.lib
If you use MSVC just go to Project menu->Settings->Link and add them to the Object/library modules.
Seeya
Krippy
i only have the non-32 versions of this files
where do i get them?
Edited by - sense on July 15, 2001 5:36:47 AM
where do i get them?
Edited by - sense on July 15, 2001 5:36:47 AM
ftp://ftp.microsoft.com/softlib/mslfiles/opengl95.exe but this problem is typical for old outdated Borland compilers. If that is the case do you need to convert the libs with coff2omf but the new headers are ok.
What is wrong with the free and up to date Borland compiler?
What is wrong with the free and up to date Borland compiler?
the ones without the 32 in the name are the sgi libs. btw theres no reason to link to glaux.lib
http://members.xoom.com/myBollux
http://members.xoom.com/myBollux
Several of NeHe''s tutorials starting with number 6 use auxDIBImageLoad to load bitmaps, which requires glaux.lib
Seeya
Krippy
Seeya
Krippy
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement