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deltaKshatriya

MakeHuman

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Alright, as some of you may or may not know, I have been using MakeHuman for character design. There's only one problem so far, and that is that the object is, well, just one object. I mean that there's no limbs, or anything to manipulate in other softwares. At least the mesh exported doesn't seem to have any limbs.....does anyone have any suggestions?

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Oh okay, I can do that in Blender. I definitely know how to import it inot Blender. I just never got around to figuring out Blender. In that case, how do I add the bones? Thanks for your help!

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It all depends on what version of bender you are using as well, as their support of armatures has changed drastically from version to version.

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Alright, cool, this would work. Also, I've heard a bit about a software called character shop, how does it work? And is it of any use? Or should I stick with the good ol' Blender approach?

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