Whats easier DirectX or OpenGL
That particular quote was from a long time ago, but Carmack still prefers OpenGL. I forget where I saw him say this, but he did. In a conference or something Brian Hook talked about the OpenGL vs. Direct3D issue (specifically Direct3D 8) and called OpenGL a "great enabler," essentially saying that he still prefered OpenGL because it was still just a little easier.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement