Original Post
I have spent the least five years playing and developing video games more so than I should probably admit. During this time, I've had a lot of chances to see what works, and what doesn't when it comes to video games. Because of this, I feel I've been able to refine my own game design ideas into potentially successful products... I just have no way to go about creating them. Yes, starting up an indie team is entirely possible, and I would love to do that in the near future, but lets put that aside for a moment. If I had an idea for a video game, how do I approach a studio and convince them it's worth making? How do studios decide which titles they're going to work on in the first place?