collada

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-1 comments, last by giugio 14 years, 2 months ago
Hy. I have realized a collada importer for opengl, but i must realize the transform of rotation translation and scale of the scene meshes. I'm search a plugin for 3ds2009 that bake the transform matrix of the scenegraph node and not have the 3 component separated. What do you advice to me? thanks.

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