Original Post
Hi,
My game allows the user to connect over the network but more often than not they make very basic mistakes, (like not entering the correct IP address of the networked machine).
So what I would like is a very simple 'test' function to check if the machine name and/or IP address given by the user actually exists and I can connect to it, (no firewall or something).
Would anybody have some code for me for such a function?
Many thanks in advance.
FFMG
My game allows the user to connect over the network but more often than not they make very basic mistakes, (like not entering the correct IP address of the networked machine).
So what I would like is a very simple 'test' function to check if the machine name and/or IP address given by the user actually exists and I can connect to it, (no firewall or something).
Would anybody have some code for me for such a function?
Many thanks in advance.
FFMG