Exporting to .x format

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9 comments, last by ankhd 13 years, 8 months ago
3ds max. the model should be exported in the centre of the 3ds world coords.
and yes it can have multi animations. but I think you need to create all animations in its own 3ds max file then create a new scene and in this motions thing at the top(cant remember long time ago) motiontrack control or some thing there you can add inported animations to one big track, where you can name it.

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