Mix and match armor

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9 comments, last by BrianLarsen 13 years, 8 months ago
If draw time might become an issue and the animation can be pre canned and stored and if you have plenty of memory....

One method I have used is to pre - draw each frame outside the normal loop and save it in memory. When the frame is needed then it is a simple matter to grab and copy it with no further processing needed.

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