How I'm learning the material.

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3 comments, last by zee_ola05 13 years, 2 months ago
As a follow-up to last week's post, this time I'm posting 2 articles that have helped me from a basis for the Week 2 material.

The first is a general overview of game engines by ExtremeTech: http://www.extremetech.com/article2/0,2845,594,00.asp
The first 3 parts of the article have helped put some of the material into context, and I'll finish reading the entire article series in a few days.

The second article is also by ExtremeTech and it covers the 3D pipeline: http://www.extremetech.com/article2/0,2845,9722,00.asp

I think my main problem of learning the material was the lack of context, so reading these 2 articles have helped immensely in learning the 3D material presented this week. Hopefully, it will also help a couple of people here.
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I registered just to tell you this

but THANK YOU for these articles! They are full of good overview information, something I have been searching years for; but it will also help me get through the workshop as well

THANKS cool.gifcool.gif
I read some parts of this article too and i gotta say that this has helped me alot.

I hadnt got any troubles following the workshop until yet, because i knew this staff in directx9/10/11 before.

However i didnt rly know what i should have learned about 3D Math and 3D programming in general.

Again Thanks for sharing the article
You're all welcome. I'm glad other people found them useful. :D
wow. I'm reading it right now. I'm at the "culling" part, and thanks to this (and to you), I may be able to relate to people talking about these stuffs in the forum. :)

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