Original Post
Hi there,
Question is the title, how do you calculate face normals? I'm doing a little project in C# without using any graphics API (DirectX, OpenGL etc) so I need a way calculate face normals, I don't fully understand the theory im afraid :-(
Any help would be very appreciated!
Thanks
Andrew
Question is the title, how do you calculate face normals? I'm doing a little project in C# without using any graphics API (DirectX, OpenGL etc) so I need a way calculate face normals, I don't fully understand the theory im afraid :-(
Any help would be very appreciated!
Thanks
Andrew