Sony gaining out of a long lawsuit with really just winning and saying hacking is bad?
They are trying to discourage others from hacking their hardware. They are relying on people's ignorance to justify keeping educated people from using their smarts.
The big issue is that it is all simple math (simple enough to go on a pen+paper Cypto test at my college). And, because Sony failed hardcore to follow the proper steps to insure the process was secure (they didnt use a random number), they are lashing out at the people who poked a whole in their process. FailOverflow showed you a simple process, and Geohot jumped to show you an answer. In a purely academic world they didn't do anything out of place. I'd be like me protecting my game using the formula "y=mx+b" where M and B are known and x is my hidden number, y is the resultant signature, B shoulda been random but wasn't. Geohot comes by and says what X is, after FailOverflow shows you how to find M and that B wasnt random. So Sony comes by and they want to outlaw people knowing about how "y=mx+b" works. Its complete idocracy that relies on the legal system supporting corporate money more than human intelegence.
The situation is made even more idiotic by the fact that people want to run software on computers, but corporations only want you to run their software. A computer is however just a computer. Other than these lockout features, one computing device is as good as another, so why can't I run X sofware on some device I bought? I mean, many FOSS projects compiled just fine on the PS3 linux install. Understandably, hacking isn't the greatest thing. But it isn't like they hacked into someone's bank account on some remote server. They hacked a personal device that. The one I personally bought I would assume was mine. Sony wants it to still be theirs. Maybe they have jurisdiction as long as I'm on PSN, cause I signed their agreement. But if I never go on PSN, why should I have to obey that ruleset?