games in C and C++ ??
I''m currently working in a school proyect wich is about game programming, and in the part about programming languages I think it would be a good idea to mention some (known) games that have been written in C and some games written in C++... but I have really no idea what games where written in what lang.
do you know about which games have been written in C or in C++ ??
(or any other language if you know what lang. they were written in)
TNX!
jakovo
Quake 1, 2, and 3 were written in C (and ASM). Unreal/UT were written in C++ (I think...).
~~~~~~~~~~
Martee
~~~~~~~~~~
Martee
Oh for the love of God!
Let me get this over with now:
...
Unreal was written in C++ with good OO techniques.
...
Quake I/II/III wasn't.
...
Most games are written in C, C++, or asm. Probably in that order (xsp if you consider the console games), but C++ is starting to give C a run-for-its-money.
...
C++ suxors! It's slow!
...
No it's not, your just a llama.
...
You can do OOP in C.
...
No you can't.
...
Use whatever you want, code-is-code.
...
GDI another C/C++ flamewar
...
Go blow chunks our your arse
...
Delphi has been used on commercial games.
...
Has VB?
...
Who gives a !@$@#$ @$$ if VB @#$#@)I 1@$(&@!#*)%)5 @#$(*@#$(@#$
...
Flame War Closed.
(Maybe we could put this in the FAQ)
Magmai Kai Holmlor
- Not For Rent
Edited by - Magmai Kai Holmlor on September 10, 2001 9:53:01 PM
Let me get this over with now:
...
Unreal was written in C++ with good OO techniques.
...
Quake I/II/III wasn't.
...
Most games are written in C, C++, or asm. Probably in that order (xsp if you consider the console games), but C++ is starting to give C a run-for-its-money.
...
C++ suxors! It's slow!
...
No it's not, your just a llama.
...
You can do OOP in C.
...
No you can't.
...
Use whatever you want, code-is-code.
...
GDI another C/C++ flamewar
...
Go blow chunks our your arse
...
Delphi has been used on commercial games.
...
Has VB?
...
Who gives a !@$@#$ @$$ if VB @#$#@)I 1@$(&@!#*)%)5 @#$(*@#$(@#$
...
Flame War Closed.
(Maybe we could put this in the FAQ)
Magmai Kai Holmlor
- Not For Rent
Edited by - Magmai Kai Holmlor on September 10, 2001 9:53:01 PM
Just e-mail all the developers and ask them. I don''t think they''ll reply, but if they do, they''re sure to tell you.
Oh but I know Half-Life DLL was written in C++ because I have the sourcecode here, and while there is still a lot of C, it uses mainly C++ OOP techniques. And one more thing...THANK GOD FOR TEMPLATES and #define preproccesor operators, is all I can say.
Most computer games you find on the shelves which aren''t card games or chlidren games ( AAA titles ) are done in C/C++ with some inline assembly included. Games not made with C/C++ are web-based java games, some card and kids games and.... well.... that''s about it.
WHO DO THEY
THINK THEY''RE
FOOLING : YOU ?
GARAL website
WHO DO THEY
THINK THEY''RE
FOOLING : YOU ?
GARAL website
Just because I happend to read this some where I''m going to mention it
the quake 2 engine was written in c++ except for the graphix loop which was writen in c because it had to be faster.
the quake 2 engine was written in c++ except for the graphix loop which was writen in c because it had to be faster.
Nope, sorry.
I''m sitting here staring at the source code to gamex86.dll, and (surprise!) it''s all written in C.
~~~~~~~~~~
Martee
I''m sitting here staring at the source code to gamex86.dll, and (surprise!) it''s all written in C.
~~~~~~~~~~
Martee
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