video: Nikki and the Robots 0.5 Changes and Story Mode Peeks
We're working on a preorder web page, which is open source under AGPL and hosted here.
The changes explained in the video (and some that were left out) are as follows:
- Game:
- Info terminals instead of text bubbles in tutorial
- Falling tiles take a little longer to start falling
- Batteries have a little less mass
- Switches are easier to trigger
- Added laser robots and laser endpieces
- Cannon-robot sounds
- Boost sound for jetpack robot
- Info terminals instead of text bubbles in tutorial
- Added keyshints in game mode
- Allow configurable game keys (jump and context) to control the menu
- Main menu will notify you about the availability of the story mode
- Mac OS X: default jump key is space
- In-game OSD shows total number of batteries in level
- "..."-bubbles when nikki can start npc/computer monolog
- Added "retry level" menu item to failure menu
- Added retry-option to pause menu (and major refactorings to AppState stuff during levels)
- Added gray level template
- Better layer insert and delete control
- Game art sources added to source code repository
- Bugfixes on Linux, Mac OS X and Windows that prevented many users from running the game