Original Post
Hi,
I went on porting a simple 3d engine to webgl and noticed that GlPolygonMode and more importantly GlLineWidth have both been deprecated. Given that, could anyone point me to some tutorial on how to draw a toon outline using glsl? (perhaps - from what I "sniffed" on google - in image space?)
Thanks
Andrea
I went on porting a simple 3d engine to webgl and noticed that GlPolygonMode and more importantly GlLineWidth have both been deprecated. Given that, could anyone point me to some tutorial on how to draw a toon outline using glsl? (perhaps - from what I "sniffed" on google - in image space?)
Thanks
Andrea