Would like to get back into game development, I have recently done a lot of web development(Rails, some ASP.NET) and would like to blow some steam off programming games.
I am looking for a good framework that lets me rapidly develop any game that comes into my mind. I have toyed with XNA in the pass and think it is a great framework.
Is there anything new out there that I should check out before blowing dust off from XNA book?
A good framework for rapid development
In addition, if you can suggest me any good Java frameworks(or engine if not too restrictive) that let me work with applets, I am all ears.
My personal favourite is pygame. http://pygame.org/news.html
But if you want Java, slick is a good framework. As far as I know you can create applets with it.
http://slick.cokeand....php?page=about
But if you want Java, slick is a good framework. As far as I know you can create applets with it.
http://slick.cokeand....php?page=about
Slick looks like a good framework. Anyone with experience could reply how easy is it to swap the graphics library to something else that also supports 3D?
If you're interested in 3D*, you can also check out Unity3D, which comes with a very powerful toolchain and decent portability out of the box.
* of course it can also be used for 2D apps, as any other 3D engine these days
* of course it can also be used for 2D apps, as any other 3D engine these days
Like Lastrezort said, Unity3D is a viable choice, let's you do thinks pretty neatly and quickly and has a great amount of resources available. Next to that the community is very active, if you get stuck, the answer is almost certainly there.
Other than that I think XNA is a good choice to stick with if Unity3D is not your thing.
Other than that I think XNA is a good choice to stick with if Unity3D is not your thing.
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