All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
39
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Your Announcements
Draggo Fury - a classic platformer
Your Announcements
Community
Started by
koto
May 13, 2012 08:26 PM
2
comments, last by
koto
11 years, 4 months ago
koto
132
Author
May 13, 2012 08:26 PM
Hello
I work in my spare time on a platformer in XNA (FlatRedBall)
[media]
[/media]
Please tell me your impressions, hints how to improve gameplay.
Regards
Koto
Cancel
Save
Advertisement
koto
132
Author
August 05, 2012 05:53 PM
Hello
Here is RC of the 1st level.
[media]
[/media]
Cancel
Save
koto
132
Author
September 10, 2012 09:48 AM
Hello, Here is an alpha demo of the game: https://www.box.com/s/e2t4q9hoq1skz6bcpgxu
Cancel
Save
koto
132
Author
November 29, 2012 08:49 PM
Here is a trailer, the game will be ready in a couple of days.
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
Inheriting from application registered class
AngelCode
Advertisement
Recommended Tutorials
Resolving build issues for UWP packages with Unity
Engines and Middleware
Setting an Appropriate Tone for Your Game
Game Design and Theory
The Simple DirectMedia Layer from a WIN32 Perspective, Part 2: SDL Video
Engines and Middleware
OpenGL API Overhead
Graphics and GPU Programming
Terrain System for Circuits
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top