No, at least not for me.
Looking for game engines lately, I only found C++ stuff, except MOgre which is a C# version of Ogre and Unity3D. Mogre would be a pain in the ass to integrate c++ addon libs (at least for me) and Unity has lots of disadvantages. (like booting crappy Windows etc.)
Not even for small tools it's a good solution, as you would need to ship also the MONO runtime.
There must be some reasons why Mono is not included in Ubuntu, OSX etc.?
Back to C++ coding. Bye,bye RIP C#
I think you'll find that petty tribal bickering coupled with a smug sense of superiority isn't going to get you too far, either here or in the real world. A bad workman blames his tools, but an even worse workman doesn't even take time to properly consider the tools that are available.