How to export a .x file

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0 comments, last by Steve_Segreto 11 years, 7 months ago
Greetings people,

I need to find out a solid workflow to export an animated file of type .X using maya, max, blender, etc

I tried using Pandasoft and 3ds Max 2012 but I get the same error everytime "Input model does not contain a skeleton"

the .x file does have record of the bone and the matrices yet I get the same error.

I'm in desperation mode now, I have less than 2 weeks to finish my bachelors final project and I don't have a single animation.

Thanks
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Did you try this for Maya?

http://vvvv.org/documentation/how-to-export-x-files-from-maya

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