Original Post
Iam going through some DX11 tutorials and as soon as i am going to draw with Shaders the program crashes.
When i declarate these functions with D3DX10CreateEffectFromFile it works, but when using D3DX11CompileFromFile there is a crash on the dev->Draw Method.
Is this because my Card is not DirectX 11 compatible?
Sigh... Mr Murphy don´t want me to make games...
I was happy with my engine untill i saw soft shadowmapping shadows... i want them in my engine!!! =)
If this is the case, which DX11 card is best (not ATI, i want nVidia) for around 200$?
When i declarate these functions with D3DX10CreateEffectFromFile it works, but when using D3DX11CompileFromFile there is a crash on the dev->Draw Method.
Is this because my Card is not DirectX 11 compatible?
Sigh... Mr Murphy don´t want me to make games...
I was happy with my engine untill i saw soft shadowmapping shadows... i want them in my engine!!! =)
If this is the case, which DX11 card is best (not ATI, i want nVidia) for around 200$?