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Sugavanas

Creating a game with programming

8 posts in this topic

After some researches i have decide to create a game by just programming, can anyone mention how do i start with it ? Where? and Say me the best language. I know vb well and i am still learning the basis of c and c#. Say me the best please and easy to do ?
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You'll soon find that it's not the programming language that makes the game, it's the programmer. Could I have programmed all of my games in Python or C# or Visual Basic if that's what I'd learned instead of C++? Of course I could of. If you are comfortable with Visual Basic, then make games with that. If you find that you want to use another language or are trying to broaden your horizons, there's no-one stopping you from pursuing Python, C#, or C++. Here are some links:
[url="http://www.pygame.org/news.html"]Python![/url]
[url="http://msdn.microsoft.com/en-us/vstudio/hh341490.aspx"]C#![/url]
[url="http://www.cplusplus.com/doc/tutorial/"]C++![/url]
Honestly however, it doesn't matter what language you choose. If you're determined you can use any of them to crate any game. Edited by superman3275
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Some popular combinations are :

- Python with PyGame (or another library)
- C# with the XNA library

Personally I would reccomend Python, because:

- It is multiparadigmatic - you will get a good idea of many different programming concepts
- It is very easy to learn and use
- You do not have to worry about pointers etc.
- It has an interactive mode that allows you to test code as you learn (which speeds up the learning process)

etc.
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hi, i'm new in game development. currently i'm starting with c++, some people said it very good as a start learning point (for game programmer).

as we know currently many modern game engine for development, is anyone(already profesional) will still suggest to start with the (old) c++ ?
(meanwhile i also code with c# for general business app)

even i keep my training with c++, can anyone give a suggestion, at what point i may start to use other development tools for the combination ?

thank you.
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[list]
[*]C++ is good. But making a game with it will take time. Much higher than the game engines
[*]Working with C++ gives you more control as compared to a game engine. You have to decide whether you want control of a game that you can make in a longer time or lesser control of a game that you can make in much shorter time. The difference in the control is not that great for a beginner game programmer
[/list]
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[quote name='Silgen' timestamp='1351444484' post='4994769']
Some popular combinations are :

- Python with PyGame (or another library)
- C# with the XNA library

Personally I would reccomend Python, because:

- It is multiparadigmatic - you will get a good idea of many different programming concepts
- It is very easy to learn and use
- You do not have to worry about pointers etc.
[b]- It has an interactive mode that allows you to test code as you learn (which speeds up the learning process)[/b]

etc.
[/quote]Yea that is one of the biggest contributors, as to why Python is easier to learn.

If you do plan on trying Python, check out [url="http://inventwithpython.com/chapters/"]inventwithpython[/url](as already mentioned). He has game samples, and covers alot of Python basics. Edited by azonicrider
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