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Creating a game with programming

Started by kks21199 Oct 27, 2012 at 8:41 AM 7 replies 2.5k views
Original Post
kks21199
kks21199
After some researches i have decide to create a game by just programming, can anyone mention how do i start with it ? Where? and Say me the best language. I know vb well and i am still learning the basis of c and c#. Say me the best please and easy to do ?
papulko
papulko
A few questions that might help you narrow your question down a bit:

  • What kind of game is it that you want to make? Is it going to be 2D? 3D? Text-based? Single- and/or Multiplayer?
  • What platform(s) are you planning to release it on?
  • How much time do you have?
Zelda.Alex
Zelda.Alex
Try out python. It is a very easy programming language, much easier than C and C#. Also there is a free pdf available for it "invent your own computer games with python" online. The book makes it possible to learn python as well as make small games while learning.

You know Visual Basic well? I worked with VB2010 and made some small games. You can also try that out. There is a game tutorial available on MSDN library for making a simple maze in VB. If you have the complete visual studio then there is a sample tetris type game made in it. You can look up that.

By "just programming" I hope that you don't mean that you won't use anything else. Because if that is true then you will miss out on the greatest opportunity. Game engines. I recently found out about game engines and am using Unity3D game engine. It is great. I can make games easily in it. Of course it will take some time and learning but there are lot of tutorials available online.

Look up on internet about these 3 options. After that if there are questions just ask.
Enjoy
Happy Game Development
superman3275
superman3275
You'll soon find that it's not the programming language that makes the game, it's the programmer. Could I have programmed all of my games in Python or C# or Visual Basic if that's what I'd learned instead of C++? Of course I could of. If you are comfortable with Visual Basic, then make games with that. If you find that you want to use another language or are trying to broaden your horizons, there's no-one stopping you from pursuing Python, C#, or C++. Here are some links:
Python!
C#!
C++!
Honestly however, it doesn't matter what language you choose. If you're determined you can use any of them to crate any game.
Silgen
Silgen
Some popular combinations are :

- Python with PyGame (or another library)
- C# with the XNA library

Personally I would reccomend Python, because:

- It is multiparadigmatic - you will get a good idea of many different programming concepts
- It is very easy to learn and use
- You do not have to worry about pointers etc.
- It has an interactive mode that allows you to test code as you learn (which speeds up the learning process)

etc.
mic_k
mic_k
hi, i'm new in game development. currently i'm starting with c++, some people said it very good as a start learning point (for game programmer).

as we know currently many modern game engine for development, is anyone(already profesional) will still suggest to start with the (old) c++ ?
(meanwhile i also code with c# for general business app)

even i keep my training with c++, can anyone give a suggestion, at what point i may start to use other development tools for the combination ?

thank you.
Zelda.Alex
Zelda.Alex

  • C++ is good. But making a game with it will take time. Much higher than the game engines
  • Working with C++ gives you more control as compared to a game engine. You have to decide whether you want control of a game that you can make in a longer time or lesser control of a game that you can make in much shorter time. The difference in the control is not that great for a beginner game programmer
azonicrider
azonicrider

Some popular combinations are :

- Python with PyGame (or another library)
- C# with the XNA library

Personally I would reccomend Python, because:

- It is multiparadigmatic - you will get a good idea of many different programming concepts
- It is very easy to learn and use
- You do not have to worry about pointers etc.
- It has an interactive mode that allows you to test code as you learn (which speeds up the learning process)

etc.
Yea that is one of the biggest contributors, as to why Python is easier to learn.

If you do plan on trying Python, check out inventwithpython(as already mentioned). He has game samples, and covers alot of Python basics.

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