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OcTree For Randomly Generated Terrain Frustum Culling
General and Gameplay Programming
Programming
Started by
jamesleighe
November 04, 2012 12:36 AM
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jamesleighe
11 years, 5 months ago
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jamesleighe
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November 08, 2012 04:47 AM
You will also have to allocate the OcTree nodes either using an allocator or something like that to prevent cache trashing.
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