can't get glGenVertexArrays to work.

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9 comments, last by sobeit 11 years ago

Do you test these just after creating your context or just before calling glGenVertexArrays? If the former I'd suggest moving to the latter and re-checking; I suspect that your program is going back to the Intel at some point in it's execution.

I did the both and the results are the same. I think I did some setting configuration back then making the NVIDIA the default graphics card.

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