Strange textures when loading md5 model in AssImp

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10 comments, last by Corvwyn 10 years, 11 months ago
I thought I went through this so thoroughly, but what do you know...

Seems like normal and texturecoords have been switched when creating the input layout. No wonder the "normals" affected the textures the way they did.

Many thanks for the advice! I'll check it out when I get home. My fingers are itching to fix this.
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It worked! Don't know how I managed to miss that. Thanks!

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