Hi adyrhan,
Reading all replies and thinking about it, I'd first try to find out where you want to be/ what your goal is. "Entering the game industry" honestly isn't very explicit. If you want to go for the AAA route, do you want to be developing:
- tech, engine code
- shaders
- ai code
- tools
- gameplay
... Etc
Depending on your goal, I'd go for the most common/used/best language for that specific subject.
If you go for do it all yourself, find out what you want to deliver and chose the language that will bring you that. Etc, depending on where you want to go.
Hope this helps
I think I'd like to be developing ai or gameplay, I'm still not sure, I guess I'd better try doing a little of all and then decide. AI and gameplay is what interest me the most, but I know what matters is the experience of the progress, and for that I'd have to try myself.
Thanks