Sprout's Tale- fantasy platformer
We sure hope so! Goal is to release to as many platforms as possible, so the main deciding factor will be budget and time constraints.
Some updates. Got tree growth and moving platforms this week. You can see a more detailed discussion of what's going on with the game on our devlog
Added enemy death. Also a short video of all three recent features plus the (unperfected) updated jump and run animations
http://www.youtube.com/watch?feature=player_embedded&v=lZyFAtVZOKU
Another update. Also please check us out on IndieDB and give us a vote!
Our enemies are, unfortunately, still rolling balls, so you'll just have to continue waiting on that front. But the good news is we've now got that awesome darkness effect with enemies that you could see in the 2D version AND we've now got a really cool but not-quite-finished system for the fire burning grass away.
Touching burning grass is deadly!
We also have some very very rudimentary vines in the game now, which you can see here:
Thank you guys! And yes! I had totally forgotten about that Image of the Day! That was a really proud moment for us :)
Here's a little update on vines, grass, enemies, and terrain:
It's been a while, but time for a little update to our forum watchers...
The latest work on vines...
Grass growing
Some beautiful stuff
Scary scary fire enemy!
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http://sproutthegame.blogspot.com/