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TCS, a game engine built for controlling electronics

Started by Hyperplane Interactive Oct 29, 2013 at 8:10 PM 4 replies 2.3k views
Original Post
Hyperplane Interactive
Hyperplane Interactive

Hello there!

We are working on an exciting new product:

Touch Control System (TCS)

A 3D game engine for controlling electronics.

TCS lets you create interactive 2D/3D interfaces for controlling any electronic project in minutes.

This is inspired by the interactive touch screen interfaces in superhero movies and the ship computers on Star Trek.

Free education edition, voice command recognition, Lua scripting, custom graphics shaders, works with the Kinect for PC, and much more!

Our dev blog

http://hyperplaneinteractive.com/blog

Facebook:

https://facebook.com/hyperplaneinteractive

Vimeo:

https://vimeo.com/hyperplane

Thanks for checking us out and don't forget to like us on Facebook for project updates!

[attachment=18592:r_pad.png]

[attachment=18589:bg-lights.jpg]

[attachment=18593:vx.png]

[attachment=18595:robot_screen1.png]

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Hyperplane Interactive
Hyperplane Interactive

Hi everybody, here is some more stuff we are working on:

This is a prototype 2.4GHz controller we built that uses a small Arduino board to report accelerometer and button data.

zdIoCngh.jpg

nPF3Fxeh.jpg

Here are a few images showing the progress of some 3D ice. The texture we used on the model is in there too. This is for a TCS game mod.

TBJVZ8Oh.png

This youtube video shows the ice rotating.

Happy holidays!

Tutorial Doctor
Tutorial Doctor

Now this makes programming interesting. Perhaps I should look into programming robots instead of games?

They call me the Tutorial Doctor.

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