So, I'm reading Frank D. Luna's Introduction to 3D Game Programming With DirectX 11 but my video card doesn't support DirectX 11 (D3D_FEATURE_LEVEL_11_0) so I switched back to feature level 10 (D3D_FEATURE_LEVEL_10_0) and I'm at the chapter "Terrain rendering" which does tessellation (tessellation is only supported on directx 11) but since my video card doesn't support it, I can't run it.
So what should I do now to remove tessellation?