Jump to content
  • Advertisement
Sign in to follow this  

[WIP] Alpha Stage FPS - Inspired by Goldeneye 64, TF2, UT, Quake, etc.

This topic is 2087 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone,


The studio I work at is currently developing a FPS called Mech Mice Academy. It's playing style is reminiscent of older FPS games like Quake, Unreal Tournament and Goldeneye, with a little bit of Team Fortress 2 mixed in! We'd love for you to try it out and give us your feedback. 


Right now we have 3 unit classes (Commander, Heavy, Engineer), 2 game modes (Skirmish and Team Skirmish) and 1 map. We just launched minor class customization (face paint and colour tweaks), and are working on a new map and a Capture the Flag mode.

If you are interested, here is a link to check it out:


You can also track the progress here:






Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!