Hello !
I have recently seen a video on YouTube showcasing a bit of play-around with MineCraft's terrain generator:
Can someone give me some guide-lines on creating a voxel terrain generator similar to MineCraft's ? I have searched a ton on Google, but nothing I found explained 'noise' noise 'lerp' or how to use them to get a MineCraft-like terrain generator. Any guidelines would be helpful.
Anticipated thanks.