Phil, that is pretty damn nifty. I like what you did with the concept.
The Week of awesome II - The competition Thread!
riuthamus, what's up with the date in the video? It starts at 04/01/2014, then seems to jump back through months.
Time was fucked when I took this, we fixed that! :P Lots of last minute changes.... almost done more code work in 2 hours than we have in the first 3 days.
Well I'm happy I'm not cramming for these last few hours (which it seems like some of you are).
My Day 7: http://www.gamedev.net/blog/1940/entry-2260286-week-of-awesome-ii-day-7/
So life hit me pretty hard this week and I kinda pushed the contest under the rug. Then realizing it was due to end today, and that I was on the list of people competing, I had an obligation to fill.
Here's the least degrading release of "Toys of the Night".
Riddled with bugs, and with the replayability of a postage stamp, I hope it at least elicits a chuckle or two from the judges.
http://www.jcamtech.com/GDNJAM.rar
Also, note to those who play, the text in the top left corner is debug text that I accidentally left in. I will take it out and reupload in a few minutes. Sorry about that.
EDIT: uploaded
Hey guys!
Enjoy our awesome game Atlas of Extinction!
http://weekofawesomeii.tumblr.com/
Here's a link to the download page!
http://weekofawesomeii.tumblr.com/Download
I'll do a post-mortem and stuff like that tomorrow.. I need to take a break!
Feel free to leave comments on the game!
Here ya go judges! As much of the Final game we're able to give from team Moonlit House.
Moonlit House link journal: http://moonlithouse.com/
Direct link: to game: http://moonlithouse.com/thetoysarealive/
-Line & ConMi