One back buffer for several swap chains

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2 comments, last by DenisK 9 years, 5 months ago

Hi all,

can someone clarify the following question:

Is it possible to have one back buffer for several swap chains on a single DX11 device?

The idea is to minimize a number of "CopySubresourceRegion" calls while representing a scene in several windows (each window displays a part of a scene).

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You would ask in those forums also:

http://xboxforums.create.msdn.com/forums/default.aspx?GroupID=7

Every swap chain has its own backbuffer, there's no way to share backbuffers between multiple swap chains.

thanks a lot

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