Hello!
Well as the title states, I am failing to load textures. I am following this guide http://www.braynzarsoft.net/index.php?p=D3D11TEXTURES. However I am on windows 8 so I am not using the "D3DX11CreateShaderResourceViewFromFile()" function instead I download the DirectXTK from here http://directxtk.codeplex.com/ and now I am trying to use the following function "CreateWICTextureFromFile()" which is described here http://directxtk.codeplex.com/wikipage?title=WICTextureLoader&referringTitle=Home
However when I run the program nothing is being drawn on my windows, it's only white, and I am getting no errors whatsoever. I am assuming that I am writing the following function wrongly "CreateWICTextureFromFile()". However I don't know what's wrong. You can find my entire project here http://pastebin.com/QrukNBUi
Any help is greatly appreciated!
Regards!