Hello, I convert a project that was in VS 2010 to VS2013, everything went smoothly, but the performance (for the release exe, with same exact code, and optimization settings) drop almost in half compared to VS2010. Also the cpu usage was reduced to half compared to VS2010. Any ideas of what is going on?
In detail:
Both have the same code, SDK, scene, optimization settings.
VS2010 release exe (launched outside (and inside) Visual Studio yields same results)
105fps, cpu usage 8-9% (single thread, 100%(usage) / 12(threads) = 8.3% full using a single thread, makes perfect sense, since the application is single thread for the time being)
VS2013 release exe (launched outside (and inside) Visual Studio yields same results)
65fps, cpu usage 4-5% (it only using around half the power of a single thread)