Interactive 3d graphics course - https://www.udacity.com/wiki/cs291/syllabus has all the information which is in Real time rendering book - http://www.amazon.com/Real-Time-Rendering-Third-Tomas-Akenine-Moller/dp/1568814240/ref=sr_1_1?s=books&ie=UTF8&qid=1427689300&sr=1-1&keywords=real+time+rendering or Vice-versa?
I mean which is more comprehensive and extensive, which has more deep knowledge(physics and mathematics) content?