Free Web Hosting Area

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17 comments, last by Brain 9 years ago
You also need to check for arbitrary file type limits too. In the bad old days free hosts used to ban hosting of exe files, mp3 and media and more presumably to prevent warez sites. I don't know if this is still prevalent and I haven't used free hosting since 1999.
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Many of the critiques I see in this thread do not make that much sense. Obviously, if you want to host trailers, you will put them on YouTube, not on a free web host. And from other indie devs that I've seen, you will put your game files on DropBox. Even the large game companies do the same thing; they put files on something like Amazon Cloud Services, because those services are specialized to store large amounts of data and deliver them to clients quickly.

The real drawback to using a free host is that they don't make your website for you. It takes time to make and maintain a website, and that time could better be spent working on your games. You can use the simpler route and have something like a Facebook page for your project.

Once you have made your company into a business, making any profit, you can put some of that profit into a website and it will be tax deductible. Before that, is it really necessary to have a website? If you really want a site, then chat with your friend who already has a dreamhost or godaddy account, and he will probably host your site for free until you get bigger. I make my friends' websites and host them on my dreamhost account because it's an unlimited hosting plan, but they need to pay for the domain name.

I don't know about everyone else but it's rare these days that I do friends a favour and give free hosting. I didn't get it for free so it has to be covered somewhere and if you give someone free hosting and for example their site takes you over your quota, comes under ddos attack, or infringes copyright it is you as the bill payer who is directly affected and that can put a strain on any friendship. It's just not worth it, hosting is so affordable you can just go and get paid virtual servers for near nothing these days.

It is not true at all that you can build a site after you're established. A strong Web presence must be built from day one to be noticed, simply having a YouTube channel and a link to a download on amazon cloud, and some crummy Mygame.freesitehostinglol.com domain doesn't cut the mustard in 2015, ask any SEO professional.

I've been doing Web design professionally for years and dealing directly with site ranking and SEO so this is something I know all about and I'm definitely saying you can't do it for free and get anywhere and you definitely can't just rely on third party services for it all. You could put your trust in them and they can and will do whatever they like to your data.

For example YouTube reserve the right to delete or censor your videos for any number of copyright grey areas, e.g. did their system identify your games sound track as sounding just a little too much like some new top 40 song? Even if your video was published first? Well them you have no recourse and prepare to have your sound removed or your video hidden.

Has your free Web hosting taken a backup recently? Can you be absolutely sure? What happens if they crash or just close their doors tomorrow? At least if you pay you have some comeback and perhaps an SLA.

I rest my case.

Redhat has this:

https://www.openshift.com/

You are required to set-up your servers.

But it's got alot of options.

I'm using it to host my latest projects.

So far so good.

Before that I used:

https://byethost.com/index.php/free-hosting

Their service was pretty good, but it is less diverse. (I think they only support PHP [but that's all I needed at the time] )

I've used several others as well, but they gave me trouble as described above.

These two solutions have been great.

My Oculus Rift Game: RaiderV

My Android VR games: Time-Rider& Dozer Driver

My browser game: Vitrage - A game of stained glass

My android games : Enemies of the Crown & Killer Bees


Redhat has this:
https://www.openshift.com/

I've also used openshift and I've been pleased with its flexibility.

Also for simple web pages Github pages is good and very easy to set up, but not as versatile.

Stay gold, Pony Boy.

No one has recommended this. Why not try Heroku?

Azure websites are pretty reasonable. I think I pay something like $10 a month for the lowest tier that allows registering a custom domain name. If you don't mind having a subdomain.azurewebsites.net url, you can use the free tier also. There might be some data limits that you could hit if you are hosting files, but for static content it's very reasonable. Plus you do have the ability to host full web apps, with everything ASP.NET offers (and apparently Python or PHP if you want), as well as all of the other Azure services if needed.

I think my GoDaddy domain costs me $9/year.

Altogether, it's like two tanks of gas a year.

Eric Richards

SlimDX tutorials - http://www.richardssoftware.net/

Twitter - @EricRichards22

Not meaning to sound harsh, but what do you mean by having "absolutely no budget"? Surely you can spare like $20 a year if you take your work and effort seriously? You can use a single site for multiple projects. Not having a method of payment (like a credit card or paypal account) is a different real issue in many countries (mine included).


This site is for my first indie game and I'm a bit apprehensive about spending money on something I'm nots sure of. I would definitely switch to a paid service once it gets more finished and I'm more certain I'll be able to sell.

I'm a bit apprehensive about spending money on something I'm nots sure of


Getting some effective hosting isn't spending money on your indie game. You're basically investing in your future as a developer. Your website is your launch pad for promoting all your future games and yourself. You only need one Web host even if you have 50 projects.

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