How do I import Unity assets into Autodesk Stingray?

Started by
3 comments, last by Spinningcubes 8 years, 5 months ago

How do I import Unity assets into Autodesk Stingray?

Advertisement

You can try using an extraction tool http://zenhax.com/viewtopic.php?t=36 and import the raw assets i.e. *.fbx, textures, etc...

I'll try it. Thanks.

What kind of assets are we talking about? 3D models? What format are they in, where did you get them from (asset store? Part of a existing project?)

Because you ask, I guess you don't have .obj or .fbx files of the 3D models?

I create a temporary unity project and import them to then i can move the fbx and other files from there.

@spinningcubes | Blog: Spinningcubes.com | Gamedev notes: GameDev Pensieve | Spinningcubes on Youtube

This topic is closed to new replies.

Advertisement