Which side is better?

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7 comments, last by Paylegrave 8 years, 4 months ago

Hello everyone, I want to ask something . It almost passed 2 month how I did not code. I know a little bit more than a simple beginner(I made a small game of text happy.png ) in c++ but I know how to program in some unity languages as well.. So the main question is this: Is it worth that I continue to learn to code and at the same time create some little games(I have idea that is not worth my time and it's not going to paid off(at the same time I want to program but in other side I am to lazy to do it..), but in the other hand I do nothing useful with computer ,just sit in the fb or sometimes watch a movie.. )? And which scenario I should pick(c++ or Unity)?

P.S: Sorry for my english

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Worth? What do you exactly value and how do you evaluate it that you want to know thw worth of knowledge...

For me I'd say "Yes, it's worth it".

And if you don't have true intentions about being a developer (Both as career or hobby), i would not suggest that,

Sometimes it gets boring and people with no intentinos are quitting really fast.

Hello everyone, I want to ask something . It almost passed 2 month how I did not code. I know a little bit more than a simple beginner(I made a small game of text happy.png ) in c++ but I know how to program in some unity languages as well.. So the main question is this: Is it worth that I continue to learn to code and at the same time create some little games(I have idea that is not worth my time and it's not going to paid off(at the same time I want to program but in other side I am to lazy to do it..), but in the other hand I do nothing useful with computer ,just sit in the fb or sometimes watch a movie.. )? And which scenario I should pick(c++ or Unity)?

P.S: Sorry for my english

Unity would be better for games. You're more likely to get a job for C++ than you are for Unity's version of C#. You could pick up some C# fundamentals, and learn Java if you want a job.

What will you make?
It depends on what you're trying to achieve eventually/ aka what your goal is.

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

It depends on what you're trying to achieve eventually/ aka what your goal is.

Basically I want to make money and create hobby of this(Don't waste time for 2-5h surfing the net(movies, social media etc..)), I want to program, but my laziness overcome me( I start making something and eventually I get lazy/bored and want to chill(for example, creating 3d objects, 3d impacts(simulate), photoshop something or create great vfx..))

Basically I want to make money and create hobby of this ... but my laziness overcome me

This sounds to me as programming is not igniting a spark inside you.

want to chill(for example, creating 3d objects, 3d impacts(simulate), photoshop something or create great vfx..))

This does seem to spark interest, doesn't it?

Since you seem to want towards programming, maybe you should try to figure what why you want it. Why does it seem like a good direction for a career?

I can tell you from experience that programming is mostly a mind game that requires a lot of patience, persistence, and detailed problem solving, with very few successes (after 3 weeks, I can press "Enter", the program runs (and shows nothing) and the cursor returns on the screen without crash in half a second! YAH! major progress here!)

This does seem to spark interest, doesn't it?

I wrote wrong, sorry, I had in mind that if I do one of these I get bored/lazy and want to chill.. My bad.


why you want it. Why does it seem like a good direction for a career?

I don't know, it makes my interested in this, you could build something of nothing, from scratch, it shows how creative you are.. And that all coding.. makes me I don't know how to say it biggrin.png(I could say that, it makes me wet(not in that way, but probably you got the idea) xDD)

I'm unsure if you enjoy programming or not, as you say English isn't your first language and it is slightly confusing.

I would just say that if you like programming, like problem solving then you should continue learning how to program. If you enjoy something then there is no wasted time. I can wake up, start programming and before I know it many hours have passed and I haven't eaten all day when working on something interesting.

As for Unity vs c++ (and making your own game from a much lower level), this is something you will have to decide yourself. If you want to actually MAKE a game then choose Unity. If you enjoy creating systems and building something up from a very basic level (and you want to learn c++) then go the c++ route. You said you have some simple game ideas so that sound like a good place to start. Make sure it is a very simple game though if you are making it without an engine as there is a fairly big jump from a text based game to even a 2D game when you are making it from scratch, there's a lot to learn.

Interested in Fractals? Check out my App, Fractal Scout, free on the Google Play store.

I wouldn't recommend learning C++ as your first language, I made that mistake. I would recommend you begin learning another language such as C#, Python or Java; the syntax found in these languages is much more friendly and languages such as C# do automatic garbage collection, something as a beginner you don't want to be worrying about.

Like Nanoha said if you just want make videogames then I'd choose an engine such as Unreal 4 (the visual scripting system is very beginner friendly) or Unity (adopts C#, JavaScript and Boo).

Basically I want to make money and create hobby of this ... but my laziness overcome me

If you want to make money then you're going to have to overcome your laziness, you're also going to have to accept that your first few games are going to be dreadful or are going to be clones therefore won't make money, however they're a key component. You're not going to make the next Minecraft or Starbound overnight, it takes a lot of time and effort to create such a product that people will be willing the purchase, especially if you're creating it from scratch.

Below, I have listed some resources which will get you started.

Introduction to Programming -:

Introduction to Game Engines -:

I'll let you decide what path you take, but whichever one you choose I wish you the best of luck. smile.png

- Tucker

EDIT: I feel that I neglected Game Maker, so I updated with a link to GameDev's article about getting started.

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