This is a webbased random item generator that I wrote following World of Warcraft's itemization formulas which allows generation of balanced but random RPG weapons and armor. Took me a couple of months to code but was well worth it. The generated items' data is output as a SQL query, but can of course be changed to match any project, it's not necessarily bound to World of Warcraft.
A lot of changes have been done since the creation of this video, including but not limited to:
- Toggleable suffix
- Dynamically added stat selects
- Sell/Buy price calculations
- Selectable random stats
- True random stat distribution
- Durability
- Weapon Support
- Bonding
- Random item token generation
- All stats and slots in the game
- Completely database driven
Do you believe anyone could find this useful for their game project?
Thanks for checking out my post!