Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

mAdMaLuDaWg

Suitable OpenGL book

This topic is 6026 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Could someone recommend an opengl book which is suitable for me. I have over 8 years of programming experience from C++ to ASP. I have never programmed windows or graphics before but i''m seasoned with OOP. Is there a beginner''s guide to OpenGL or something? Any suggestions would be greatly appreciated.

Share this post


Link to post
Share on other sites
Advertisement
Well yeah, I am a little, but not as much as you might think. I''ve actually recommended against it to some people depending on their background. But I think it''s a perfect fit for someone comfortable with C++ who wants to learn OpenGL on Windows.

Share this post


Link to post
Share on other sites

Author bias aside - OpenGL Game Programming is a good book (i've got it and I use it a lot).

Also invaluable are the 'red' and 'blue' Open GL reference books from Addison Wesley. (OpenGL Reference Manual, OpenGL Programming Guide).

If you get these three you can't go far wrong.

Keef



Edited by - kkitchin on November 21, 2001 8:02:24 PM

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!