develop mode

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9 comments, last by Shaarigan 7 years, 6 months ago

But compiling shaders does

Does not change what I sayed. When your API has the capability to let you get the compiled and linked binary shader back then anything related to macros inside the orignal shader source has been done already and the binary shader code can not be changed anymore (except by heavy manipulating the bytecode that may cause crashes)

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