C++ and the Universal Windows Platform

Started by
10 comments, last by mike44 7 years, 1 month ago

Honestly if your goal is to make games and not engines, you should be using an engine, not pure API's.

It can take months to figure out D3D by itself, whereas something like Unity can have full 3d objects rolling around a level in minutes. Plus you have to write all the connecting game engine code.

Advertisement

With Unreal you can code in C++. Among the Linux/Android/Vulkan support that's one of the many features.

This topic is closed to new replies.

Advertisement