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Game Level Designer Responsibilities and Advice

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Greetings everyone,

As someone who is aspiring to be a professional game level designer, I would like to know a few details. What are the typical responsibilities for employees working in this field both daily and overall? Are there any specific techniques that I should prioritize learning and practicing regarding this specialization? What are some great resources that could be used to further my skills? 

Thank you for your time.

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