Entity Component System Flecs v1.0 Released

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0 comments, last by khawk 4 years, 8 months ago

Version 1.0 of the Flecs Entity Component System is now available. Flecs is an Entity Component System designed from scratch in C99 with a similar architecture as Unity DOTS with a few changes, including:

  • Entity hierarchies
  • Component sharing
  • Expressive system queries with lots of operators and features to subscribe for entities
  • Group systems with Flecs features
  • A web dashboard
  • Multithreading

Documentation is available here. A web dashboard for Flecs is also available for understanding performance and activity in the ECS engine.

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